I'm a software developer and recent graduate from CSU Fullerton with a B.S. in Computer Science. I have a strong proficiency in C++ and Python and am well experienced in C#, Java, and Swift.
Throughout my education I built a wide portfolio of projects, and I have developed a passion for creating fast, intuitive interfaces.
In my spare time, I program games in Unreal Engine.
I am looking forward to continuing my journey as a software developer while carrying on my passions.
Social media service where users can review and track the videogames they have played. UI/UX is modeled after Letterboxd using custom CSS classes and React front-end components.
Single-Player FPS Roguelike developed in Unreal Engine. As players fight their way through a haunted house in search of a way out, they will have to collect weapons and powerups along the way.
Console application from which users can upload and download files to/from a server across a network. If the server is running, users sign in and attempt a handshake to connect to the server. When inside, they can upload, download, or delete files from the server's contents using TCP protocols.